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if (one way selection) and if-else (Two ways selection) Statements The one-way if statement executes a certain block of code, ONLY if a particular condition is true if( Boolean-Expression) if( sum > max ) statement; delta = sum - max; The two-way if-else statement chooses between two different execution paths.Inheritance o "is-a" relationship. o Allows us to specify relationships between types (classes). o Allows for code reuse. o Single Inheritance
Get methods The method's return type specifies the type of data returned to a method's caller. Empty parentheses following a method name indicate that the method does not require any parameters to perform its task. The return statement passes a value from a called method back to its caller. To call a method of an object, follow the object name with a dot separator, the method name and a set of parentheses containing the method's arguments. Set Methods A method used to set the value of a private instance variable is referred to as a set method (also known as setter or mutator methods). The naming scheme of setter should as follows: public void setVariableName (Type local Variable) { VariableName = local Variable; } Keyword void indicates that a method will perform a task but will not return any information. Set methods A method call supplies values--known as arguments--for each of the method's parameters. Each argument's value is assigned to the corresponding parameter in the method header. The number of arguments in a method call must match the number of parameters in the method declaration's parameter list. The argument types in the method call must be consistent with the types of the corresponding parameters in the method's declaration. Get & Set methods By using getter and setter, the programmer can control how his important variables are accessed and updated in a correct manner, such as changing value of a variable within a specified range. Enumerations Enumerated types o Enumerated types defines a new data type and list all possible values of that type enum Season {WINTER, SPRING, SUMMER, FALL} o Once established, the new type can be used to declare variables Season time; o The only values this variable can be assigned are the ones established in the enum definition o An enum is used for defining named constants values. Constant values that once it is defined, it cannot be added to, removed or changed just as a const variable. However, a Listis used to store objects too. Which can be manipulated such as add, remove and change the values in the list Enumerated types o An enumerated type definition is a special kind of class represents group of constants (unchangeable variables- final variables). o The values of the enumerated type are objects of that type o For example, FALL is an object of type Season o The following assignment is valid: time = Season.FALL; o But the following statement is not valid: time = new Season(); o Enumerated types are like classes, we can add additional instance data and methods. Passing and Returning Objects Passing Objects to a Method o As we can pass int and double values, we can also pass an object to a method. o When we pass an object, we are actually passing the reference (name) of an object o it means a duplicate of an object is NOT created in the called method Example We pass the same Student object to card1 and card2 o Since we are actually passing a reference to the same object, it results in owner of two LibraryCard objects pointing to the same Student object class LibraryCard { private Student owner; public void setOwner(Student st) { owner = st; } } class Student { private String name; private String email; public void setName(String name) { this.name = name; } public void setEmail(String email) { this.email = email; } } Finalize Method o finalize( ) method contains action to be performed to release memory resources held by the object before destroying it. o It is called by a garbage collector: System.gc(); o Garbage collector in Java is the automated process of deleting code that's no longer needed or used. This automatically frees up memory space and ideally makes coding Java apps easier for developers. o To add a finalizer to a class, define the finalize( ) method which is called by the Java run time whenever it is about to recycle an object of that class protected void finalize( ){ // finalization code here, for example: System.out.println("finalize method called"); } finalize( ) Method (Destructor)
What is the best way to design these classes so to avoid redundancy?if (Boolean-Expression) if (number % 2 == 0) statement_1; System.out.print("Even"); else else statement_2; System.out.print ("Odd"); If the Boolean-Expression is true, statement_1 is executed; Otherwise, statement_2 is executed. The Nested if Statement - Multiway Selection o It is possible to choose between several actions (3 or more) using the nested if statement o Nested if: ? The statement inside an if or if-else statement can be any legal Java statement, including another if or if-else statement. The inner if statement is said to be nested inside the outer if statement ?The inner if statement can contain another if or if-else statement ?There is no limit to the depth of the nesting
The switch-case Statement - Multiway Selection ?The switch statement is the only other kind of Java statement that implements multiway branching o When a switch statement is evaluated, one out of many different branches is executed o The choice of which branch to execute is specified by a controlling expression enclosed in parentheses after the keyword switch o Such expression must evaluate to the char, int, short, or byte data type switch ( Controlling_Expression ){ ...} o The controlling expression may consist of a single variable or an arithmetic expression, such as 1 + x * y
The case Keyword ?Each branch in a switch statement starts with the case keyword, followed by a constant called a case label, a colon (:), and then a sequence of statements o Each case label must be of the same type as the controlling expression o The order of the case labels does not matter but each one must appear only once. However, it is a good practice to follow the logical sequence of the labels o The code for a certain case label is executed when the value of that case label matches the value of the controlling expression o The case labels are constant expressions, meaning that they cannot contain variables in the expression, such as 1 + x o The case labels may contain a constant variable. Such a variable is declared with the keyword final
The break keyword ?The break keyword is optional, but it should be used at the end of each case in order to skip the remainder of the switch statement ?The switch statement ends when it executes the break statement, or when the end of the switch statement is reached o When the computer executes the statements after a case label, it continues until a break statement is reached o If the break statement is deleted, then after executing the code for one case, the computer will go on to execute the code for the next case o If the break statement is deleted mistakeably, the compiler will not issue an error message The default Keyword ?There can also be a section labeled default: o The default section is optional, and is usually last o Even if the case labels cover all possible outcomes in a given switch statement, it is still a good practice to include a default section o It can be used to output an error message, for example ? When the controlling expression is evaluated, the code for the case label whose value matches the controlling expression is executed o If no case label matches, then the only statements executed are those following the default label (if there is one)
Repetition (Loop) Statements o Allow us to execute a statement (or a block of statements) multiple times. They are contro led by boolean expressions o Keep repeating the loop body as long as the condition is true. When the condition becomes false, the repetition terminates, and the first statement after the loop body executes o Java has three types of repetition (loop) statements: o while statement: A pre-test loop that evaluates a condition before each loop o do-while statement: A post-test loop that evaluates a condition after each loop o for statement: A pre-test loop that evaluates a condition before each loop
o Control of loop: o A control variable (or loop counter) o An initial value of the control variable o A loop condition that determines if looping should continue o An increment or a decrement expression that updates a control variable o The loop body that consists of one or more statements
int count = 0; while ( count < 100 ( { System.out.println("Welcome to Java"); count++; }
The while Statement The while statement continua ly executes a block of code (i.e., the loop body) while a particular condition is true o The loop condition is first evaluated, which returns a boolean value o If the loop condition evaluates to false, the loop body will not execute and the control flow transfers to the statement after the loop body ?Thus, the loop body executes zero or more times (a pre-test loop) o If the loop condition evaluates to true, the loop body will execute o The while statement continues testing the loop condition and executing its body until the condition becomes false
The do-while Statement The do-while statement continua ly executes a block of code (i.e., the loop body) while a particular condition is true o The loop body is first executed and then the loop condition is evaluated, which returns a boolean value o If the loop condition evaluates to false, the loop body will not execute again and the control flow transfers to the statement after the loop body ?Examples of Class OOP Concepts: (2) Object (Instance) o Objects (instances) basically are data structures combined with the associated processing routines (methods).Example for array objects:
if (one way selection) and if-else (Two ways selection) Statements
The one-way if statement executes a certain block of code, ONLY if a particular
condition is true
if( Boolean-Expression) if( sum > max )
statement; delta = sum – max;
The two-way if-else statement chooses between two different execution paths.
if (Boolean-Expression) if (number % 2 == 0)
statement_1; System.out.print(“Even”);
else else
statement_2; System.out.print (“Odd”);
If the Boolean-Expression is true, statement_1 is executed;
Otherwise, statement_2 is executed.
The Nested if Statement – Multiway Selection
• It is possible to choose between several actions (3 or more) using the
nested if statement
• Nested if:
The statement inside an if or if-else statement can be any legal Java
statement, including another if or if-else statement. The inner if
statement is said to be nested inside the outer if statement
The inner if statement can contain another if or if-else statement
There is no limit to the depth of the nesting
The switch-case Statement – Multiway Selection
The switch statement is the only other kind of Java statement that implements multiway
branching
o When a switch statement is evaluated, one out of
many different branches is executed
o The choice of which branch to execute is specified
by a controlling expression enclosed in parentheses after the
keyword switch
• Such expression must evaluate to the char, int, short, or byte data type
switch ( Controlling_Expression ){
…}
• The controlling expression may consist of a single variable or an arithmetic
expression, such as 1 + x * y
The case Keyword
Each branch in a switch statement starts with the case keyword,
followed by a constant called a case label, a colon (:), and then a
sequence of statements
o Each case label must be of the same type as the controlling
expression
o The order of the case labels does not matter but each one
must appear only once. However, it is a good practice to
follow the logical sequence of the labels
o The code for a certain case label is executed when the value
of that case label matches the value of the controlling
expression
o The case labels are constant expressions, meaning that they
cannot contain variables in the expression, such as 1 + x
o The case labels may contain a constant variable. Such a
variable is declared with the keyword final
The break keyword
The break keyword is optional, but it should be used at the end of
each case in order to skip the remainder of the switch statement
The switch statement ends when it executes the break statement,
or when the end of the switch statement is reached
o When the computer executes the statements after a case
label, it continues until a break statement is
reached
o If the break statement is deleted, then after executing the
code for one case, the computer will go on to
execute the code for the next case
o If the break statement is deleted mistakeably, the
compiler will not issue an error message
The default Keyword
There can also be a section labeled default:
o The default section is optional, and is usually last
o Even if the case labels cover all possible outcomes in a
given switch statement, it is still a good practice to include a
default section
• It can be used to output an error message, for example
When the controlling expression is evaluated, the code for the
case label whose value matches the controlling expression is
executed
o If no case label matches, then the only statements
executed are those following the default label (if there is one)
Repetition (Loop) Statements
• Allow us to execute a statement (or a block of statements) multiple
times. They are contro led by boolean expressions
• Keep repeating the loop body as long as the condition is true. When
the condition becomes false, the repetition terminates, and the first
statement after the loop body executes
• Java has three types of repetition (loop) statements:
o while statement:
A pre-test loop that evaluates a condition before each loop
o do-while statement:
A post-test loop that evaluates a condition after each loop
o for statement:
A pre-test loop that evaluates a condition before each loop
• Control of loop:
• A control variable (or loop counter)
• An initial value of the control variable
• A loop condition that determines if looping should continue
• An increment or a decrement expression that updates a control variable
• The loop body that consists of one or more statements
int count = 0;
while ( count < 100 (
{
System.out.println("Welcome to Java");
count++;
}
The while Statement
The while statement continua ly executes a block of code (i.e., the
loop body) while a particular condition is true
o The loop condition is first evaluated, which returns a boolean value
o If the loop condition evaluates to false, the loop body will not execute
and the control flow transfers to the statement after the loop body
Thus, the loop body executes zero or more times (a pre-test loop)
o If the loop condition evaluates to true, the loop body will execute
o The while statement continues testing the loop condition and executing
its body until the condition becomes false
The do-while Statement
The do-while statement continua ly executes a block of code (i.e.,
the loop body) while a particular condition is true
o The loop body is first executed and then the loop condition is evaluated,
which returns a boolean value
o If the loop condition evaluates to false, the loop body will not execute
again and the control flow transfers to the statement after the loop body
Thus, the loop body always executes at least once (a post-test loop)
o If the loop condition evaluates to true, the loop body will execute again
o The do-while statement continues executing its body and testing the
loop condition until the condition becomes false
The do-while Statement– Example
public class DoWhileStatement {
public static void main(String[] args) {
int count = 1, sum = 0;
do
{
sum += count;
count++;
} while ( count
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